Well that jump was pretty minuscule compared to the changes and additions in R11.Įxpanded integration brings new workflow tools and boosts performance for both Mac and PC users. A few years ago, I jumped from R9 to R10 and thought it was a pretty significant update. The Studio Bundle includes the following modules: Advanced Render, MOCCA, MoGraph, Thinking Particles, HAIR, Dynamics, Sketch and Toon, and NET Render. If you press the Ctrl/Cmd key when loading presets from the Content Browser, all selected Farbfelder presets will be added to the existing ones in the Project if this key is not pressed, the existing presets will be replaced (in the case of drag & drop with all selected presets).MAXON Computer recently released the newest version of their 3D animation toolbox, CINEMA 4D R11 Studio Bundle. Depending on the number and size of the scenes they contain, Preset Libraries can take up quite a bit of memory on your hard drive! Alternatively, you can Drag & drop any preset into a corresponding Manager. Note that the files you create will be saved to a library. Such presets will be saved internally with the help of the Content Browser and can be accessed again at any time. This eliminates the need to save scenes or materials if you only want to save a particular shader’s settings. If you press the Alt key while copying via drag & drop no textures will be copied and no paths will be modified. Textures will also be copied into the library (into a "tex" folder) and the paths in the material channels will be modified accordingly. The following applies when creating presets via drag & drop:
Depending on the language version in which Cinema 4D is subsequently run the preset element names will be displayed accordingly.Īdditional information for certain presets Once Cinema 4D is closed again the elements will be localized. Now change the preset names in the Content Browser to German. It will run in the German-language version.
Under Presets you will also find special presets that, for example, were included in the software package you ordered from. If, on the other hand, you place these in the library / browser user directory this write protection will be omitted. If you open preset libraries via double-click or by dragging them into the Content Browser they will be write protected. Select the option again to restore the library to an unlocked state. If a library is locked, it will be marked with a lock icon. If this option is active, items in the library cannot be deleted, renamed or added. Preset libraries can be write-protected by activating the Read Only option (right-click on library). Special instructions can be found at the bottom of this page. Presets that cannot be clearly assigned (e.g., color gradien tor spline presets) will be loaded directly from the Attribute Manager (e.g., via Load Preset). If multiple presets are selected, the Open command in the context menu must be used. Most presets can - as long as they can be clearly asigned - be loaded from the Content Browser via drag & drop or double-click. From here, you can relocate them as you see fit by simply creating new preset libraries ( File / New Preset Library) and dragging the shader presets there. See also Color Presets and Preset Manager.īy default, presets created by the user will be placed into the Presets / User directory, in an appropriately named folder. BodyPaint 3D brushes and Colors adhere to their own preset systems.